// Fill out your copyright notice in the Description page of Project Settings.


#include "ServiceModule.h"
#include "Modules/ModuleManager.h"

void FServiceModule::StartupModule()
{
	UE_LOG(LogTemp, Display, TEXT("ServiceModule created"));
}

void FServiceModule::ShutdownModule()
{
	UE_LOG(LogTemp, Display, TEXT("ServiceModule destroyed"));
}

IMPLEMENT_MODULE(FDefaultModuleImpl, ServiceModule);